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2 points by waterhouse 3263 days ago | link | parent

Graphics library capable of implementing a highly responsive game like this.

The main insurmountable difficulty with Racket is garbage collections. Eventually (actually pretty frequently) there will be a major garbage collection (as opposed to a minor GC, in the context of a generational GC), which tends to take more than 100 milliseconds even with a bare minimum of objects allocated. That is a game-breaker for this sort of... game.

1 point by aw 3263 days ago | link

This sounds like a fun project for the Google Chrome Native Client ^_^ (